Get Spawned Effect

Get Spawned Effect

Windows
MacOS
Linux

Return FXSystemComponent created from SpawnEffect

Target is Play Niagara Particle Effect

Get Spawned Effect
Target
Select Asset
Return Value

Inputs

In
Exec
Target
Play Niagara Particle Effect Object Reference

Outputs

Out
Exec
Return Value
FXSystem Component Object Reference

Return FXSystemComponent created from SpawnEffect

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss