ApplyGameplayEffectSpecToSelf

ApplyGameplayEffectSpecToSelf

Windows
MacOS
Linux

Applies a previously created gameplay effect spec to this component

Target is Ability System Component

ApplyGameplayEffectSpecToSelf
Target
Spec Handle
Return Value

Inputs

In
Exec
Target
Ability System Component Object Reference
Spec Handle
Gameplay Effect Spec Handle Structure (by ref)

Outputs

Out
Exec
Return Value
Active Gameplay Effect Handle Structure

Applies a previously created gameplay effect spec to this component

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