Get World Space Ray from Camera Point

Get World Space Ray from Camera Point

Windows
MacOS
Linux

Get a ray into the scene from a camera point. X is left/right Y is up/down

Target is Holo Lens ARFunction Library

Get World Space Ray from Camera Point
Pixel Coordinate
X0.0
Y0.0
Return Value
X0
Y 0
Z 0

Inputs

Pixel Coordinate
Vector 2D Structure

Outputs

Return Value
Vector

Get a ray into the scene from a camera point. X is left/right Y is up/down

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