Get Capturable Properties

Get Capturable Properties

Windows
MacOS
Linux

Returns a property path for all the properties we can capture for an actor. Will also handle receiving the actor's class instead.

Target is Variant Manager Blueprint Library

Get Capturable Properties
Actor or Class
Select Asset
Return Value

Inputs

In
Exec
Actor or Class
Object Reference

Outputs

Out
Exec
Return Value
Array of Strings

Returns a property path for all the properties we can capture for an actor. Will also handle receiving the actor's class instead.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss