Unreal Engine 4.3 アップデート ノート

Windows
MacOS
Linux

4.3.0 Release

Released: 07/16/2014

Github: https://github.com/EpicGames/UnrealEngine/releases/tag/4.3.0-release

Release Notes: Unreal Engine 4.3 リリースノート

4.3.1 Hotfix

Released: 07/29/2014

Github: https://github.com/EpicGames/UnrealEngine/tree/4.3.1-release

Fixes:

  • Fixed: Japanese Localization

  • Fixed: PIE with Box BSP affected by Radial Force Actor WorldStatic

  • Fixed: PC to iOS workflow doesn't properly sign IPAs for distribution

  • Fixed: menu windows do not open when 'Enable Window Animations' is enabled

  • Fixed: Landscape Spline: Content created with 4.2 Crashes with 4.3

  • Fixed: only first UV channel is usable other channels are broken and textures will not be mapped

  • Fixed: Morpheus crashes on init

QFE for the 4.3.1 Hotfix

If you are using the latest hotfix for this engine version and experience the issue described below, download and run this ‘quick fix' to resolve the issue.

  • Fixes a crash that occurs with Blueprints that have soft and hard dependencies. (report)

Windows Download

Mac Download

Unreal Engine のドキュメントを改善するために協力をお願いします!どのような改善を望んでいるかご意見をお聞かせください。
調査に参加する
閉じる