Module |
|
Header |
/Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include |
#include "AssetViewUtils.h" |
Source |
/Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
void AssetViewUtils::CaptureThumbnailFromViewport
(
FViewport * InViewport,
const TArray< FAssetData > & InAssetsToAssign
)
}
Capture active viewport to thumbnail and assigns that thumbnail to incoming assets
Parameter |
Description |
---|---|
InViewport |
viewport to sample from |
InAssetsToAssign |
assets that should receive the new thumbnail ONLY if they are assets that use GenericThumbnails |