FOnPreProcessAnimationNodes

Delegate fired before all animation nodes are processed

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_ThreeParams< void, TArrayView< UAnimGraphNode_Base * >, IAnimBlueprintCompilationContext &, IAnimBlueprintGeneratedClassCompiledData & > FOnPreProcessAnimationNodes

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/IAnimBlueprintCompilerCreationContext.h

Include

#include "IAnimBlueprintCompilerCreationContext.h"

Remarks

Delegate fired before all animation nodes are processed

that these nodes have not yet been pruned for connectivity

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss