FPropertyAccessCompilerHandler

Windows
MacOS
Linux

Inheritance Hierarchy

IAnimBlueprintCompilerHandler

FPropertyAccessCompilerHandler

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/PropertyAccessCompilerHandler.h

Include

#include "PropertyAccessCompilerHandler.h"

Syntax

class FPropertyAccessCompilerHandler : public IAnimBlueprintCompilerHandler

Functions

Name Description

Public function

int32

 

AddCopy

(
    TArrayView< FString > InSourcePath,
    TArrayView< FString > InDestPath,
    EPropertyAccessBatchType InBatchTyp...,
    UObject* InObject
)

Add a copy to the property access library we are compiling

Public function Const

int32

 

MapCopyIndex

(
    int32 InIndex
)

Maps the initial integer copy handle to a true handle, post compilation.

Public function

FOnPostLibra...

 

OnPostLibraryCompiled()

Delegate called when the library is compiled (whether successfully or not)

Public function

FSimpleMulti...

 

OnPreLibraryCompiled()

Delegate called when the library is compiled (whether successfully or not)

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