| IAnimBlueprintCompilerHandler
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Module |
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Header |
/Engine/Source/Editor/AnimGraph/Public/PropertyAccessCompilerHandler.h |
Include |
#include "PropertyAccessCompilerHandler.h" |
class FPropertyAccessCompilerHandler : public IAnimBlueprintCompilerHandler
Name | Description | ||
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AddCopy ( |
Add a copy to the property access library we are compiling |
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MapCopyIndex ( |
Maps the initial integer copy handle to a true handle, post compilation. |
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FOnPostLibra... |
OnPostLibraryCompiled() |
Delegate called when the library is compiled (whether successfully or not) |
|
FSimpleMulti... |
OnPreLibraryCompiled() |
Delegate called when the library is compiled (whether successfully or not) |