Module |
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Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h |
Include |
#include "MaterialEditingLibrary.h" |
struct FMaterialStatistics
Name | Description | ||
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NumInterpolatorScalars |
Number of interpolator scalars required for user-defined interpolators |
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NumPixelShaderInstructions |
Number of instructions used by most expensive pixel shader in the material |
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NumPixelTextureSamples |
Number of textures sampled by the pixel shader |
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NumSamplers |
Number of samplers required by the material |
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NumUVScalars |
Number of interpolator scalars required for UVs |
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NumVertexShaderInstructions |
Number of instructions used by most expensive vertex shader in the material |
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NumVertexTextureSamples |
Number of textures sampled by the vertex shader |
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NumVirtualTextureSamples |
Number of virtual textures sampled |