FMaterialStatistics

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h

Include

#include "MaterialEditingLibrary.h"

Syntax

struct FMaterialStatistics

Variables

Name Description

Public variable

int32

 

NumInterpolatorScalars

Number of interpolator scalars required for user-defined interpolators

Public variable

int32

 

NumPixelShaderInstructions

Number of instructions used by most expensive pixel shader in the material

Public variable

int32

 

NumPixelTextureSamples

Number of textures sampled by the pixel shader

Public variable

int32

 

NumSamplers

Number of samplers required by the material

Public variable

int32

 

NumUVScalars

Number of interpolator scalars required for UVs

Public variable

int32

 

NumVertexShaderInstructions

Number of instructions used by most expensive vertex shader in the material

Public variable

int32

 

NumVertexTextureSamples

Number of textures sampled by the vertex shader

Public variable

int32

 

NumVirtualTextureSamples

Number of virtual textures sampled

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