Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
Include |
#include "IPropertyAccessEditor.h" |
struct FBindingChainElement
An element in a binding chain
Name | Description | ||
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ArrayIndex |
Optional array index if this element refers to an array |
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Field |
Field that this this chain element refers to |
Name | Description | |
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FBindingChainElement ( |
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FBindingChainElement |