ColorCorrectRegions

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Classes

Name

Description

Public class UClass Blueprintable

AColorCorrectRegion

An instance of Color Correction Region.

Public class

FCCRColorCorrectHighlightsParameter

Public class

FCCRColorCorrectMidtonesParameter

Public class

FCCRColorCorrectParameter

Public class

FCCRColorCorrectShadowsParameter

Public class

FCCRRegionDataInputParameter

FScreenPassTextureViewportParameters and FScreenPassTextureInput.

Public class

FCCRShaderInputParameters

Public class

FClearRectPS

A simple shader that outputs (0.,0.,0.,0.)

Public class

FColorCorrectRegionMaterialPS

Public class

FColorCorrectRegionMaterialVS

Public class

FColorCorrectRegionsEditorUndoClient

Conditional inheritance to allow UColorCorrectRegionsSubsystem to inherit/avoid Editor's Undo/Redo in Editor/Game modes.

Public class

FColorCorrectRegionsModule

Public class

FColorCorrectRegionsPostProcessMaterialShader

Public class

FColorCorrectRegionsSceneViewExtension

Public class

FColorCorrectScreenPassVS

The vertex shader used by DrawScreenPass to draw a rectangle.

Public class UClass

UColorCorrectRegionsSubsystem

World Subsystem responsible for managing AColorCorrectRegion classes in level.

Enums

Name

Description

Public enum UEnum BlueprintType

EColorCorrectRegionsType

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