Module |
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Header |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistryTypes.h |
Include |
#include "DataRegistryTypes.h" |
struct FDataRegistryResolver
Abstract structure used to resolve data registry IDs by game or plugin-specific systems
Name | Description | ||
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IsVolatile() |
Return true if this resolver is considered volatile, which means that it should stop any long term caching of results. |
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ResolveIdToName ( |
Override this function, if it returns true then OutResolvedName should be used, otherwise will check other resolvers and default behavior |