UDirectLinkTestLibrary

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

DirectLinkTest

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DirectLinkTest/Public/DirectLinkTestLibrary.h

Include

#include "DirectLinkTestLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDirectLinkTestLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category

bool

 

AddPublicDestination

(
    int32 EndpointId,
    FString DestName
)

Public function Static UFunction BlueprintCallable, Category

bool

 

AddPublicSource

(
    int32 EndpointId,
    FString SourceName
)

Public function Static UFunction BlueprintCallable, Category

bool

 

DeleteAllEndpoint()

Public function Static UFunction BlueprintCallable, Category

bool

 

DeleteEndpoint

(
    int32 EndpointId
)

Public function Static UFunction BlueprintCallable, Category

bool

 

DumpReceivedScene()

Public function Static UFunction BlueprintCallable, Category

int

 

MakeEndpoint

(
    const FString& NiceName,
    bool bVerbose
)

Endpoint section.

Public function Static UFunction BlueprintCallable, Category

bool

 

SendScene

(
    const FString& InFilePath
)

Public function Static UFunction BlueprintCallable, Category

bool

 

SetupReceiver()

Public function Static UFunction BlueprintCallable, Category

bool

 

SetupSender()

Public function Static UFunction BlueprintCallable, Category

bool

 

StartReceiver()

Public function Static UFunction BlueprintCallable, Category

bool

 

StartSender()

Public function Static UFunction BlueprintCallable, Category

bool

 

StopReceiver()

Public function Static UFunction BlueprintCallable, Category

bool

 

StopSender()

Public function Static UFunction BlueprintCallable, Category

bool

 

TestParameters()

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