EDisplayClusterRunningMode

[UDisplayClusterGameEngine](API\Plugins\DisplayCluster\UDisplayClusterGameEngine) running state.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterEnums.h

Include

#include "DisplayClusterEnums.h"

Syntax

enum EDisplayClusterRunningMode
{
    Startup           = 0,
    Synced,
    WaitingForSync,
}

Values

Name

Description

Startup

Synced

WaitingForSync

Remarks

UDisplayClusterGameEngine running state.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss