EDisplayClusterRenderFrameMode

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/RenderFrame/DisplayClusterRenderFrameEnums.h

Include

#include "Render/Viewport/RenderFrame/DisplayClusterRenderFrameEnums.h"

Syntax

enum EDisplayClusterRenderFrameMode
{
    Mono,
    Stereo,
    SideBySide,
    TopBottom,
    PreviewMono,
}

Values

Name

Description

Mono

Render to single backbuffer texture.

Stereo

Render to two separated backbuffer textures.

SideBySide

Special render: render to two separated backbuffer textures, with half size X.

TopBottom

Special render: render to two separated backbuffer textures, with half size Y.

PreviewMono

Special preview render:

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