UGroomCreateBindingOptions

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MacOS
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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UGroomCreateBindingOptions

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomCreateBindingOptions.h

Include

#include "GroomCreateBindingOptions.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=EditorPerProjectUserSettings, AutoCollapseCategories=(Conversion),
       HideCategories=(Hidden))
class UGroomCreateBindingOptions : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EGroomBindingMe...

 

GroomBindingType

Type of mesh to create groom binding for

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta BlueprintReadWrite

int32

 

MatchingSection

Section to pick to transfer the position

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

int32

 

NumInterpolationPoints

Number of points used for the rbf interpolation

Public variable UProperty Category, EditAnywhere, AdvancedDisplay BlueprintReadWrite

UGeometryCache ...

 

SourceGeometryCache

GeometryCache on which the groom has been authored

Public variable UProperty Category, EditAnywhere, AdvancedDisplay BlueprintReadWrite

USkeletalMesh &...

 

SourceSkeletalMesh

Skeletal mesh on which the groom has been authored.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UGeometryCache ...

 

TargetGeometryCache

GeometryCache on which the groom is attached to.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

USkeletalMesh &...

 

TargetSkeletalMesh

Skeletal mesh on which the groom is attached to.

Constructors

Name Description

Public function

UGroomCreateBindingOptions

(
    const FObjectInitializer& ObjectIn...
)

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