Module |
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Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/PropertyContainerHandle.h |
Include |
#include "PropertyContainerHandle.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FPropertyContainerHandle
Blueprint wrapper for FProperty containers
Name | Description | ||
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void * |
PropertyContainerPtr |
Pass this to FProperty::ContainerPtrToValuePtr(PropertyContainer). Never null. |
Name | Description | |
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FPropertyContainerHandle() |
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FPropertyContainerHandle ( |