| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/EdgeLoopInsertionTool.h |
Include |
#include "EdgeLoopInsertionTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UEdgeLoopInsertionProperties : public UInteractiveToolPropertySet
Name | Description | ||
---|---|---|---|
|
EditConditionHi... |
bFlipOffsetDirection |
|
|
EditConditionHi... |
bInteractive |
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|
bWireframe |
||
|
EditConditionHi... |
DistanceOffset |
|
|
EditCondition |
How many loops to insert at a time. |
|
|
InsertionMode |
Determines how edge loops are added to the geometry |
|
|
EditConditionHi... |
NumLoops |
|
|
PositionMode |
Determines how edge loops position themselves vertically relative to loop direction. |
|
|
EditConditionHi... |
ProportionOffset |
|
|
double |
VertexTolerance |
How close a new loop edge needs to pass next to an existing vertex to use that vertex rather than creating a new one. |