UUVLayoutToolProperties

Standard properties

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Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/UVLayoutTool.h

Include

#include "UVLayoutTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UUVLayoutToolProperties : public UInteractiveToolPropertySet

Remarks

Standard properties

Variables

Name Description

Public variable UProperty Category, EditAnywhere, AdvancedDisplay

bool

 

bAllowFlips

Allow the packer to flip the orientation of UV islands if it save space.

Public variable UProperty Category, EditAnywhere

EUVLayoutType

 

LayoutType

Type of transformation to apply to input UV islands

Public variable UProperty Category, EditAnywhere, Meta

int

 

TextureResolution

Expected resolution of output textures; controls spacing left between charts

Public variable UProperty Category, EditAnywhere, Meta

float

 

UVScaleFactor

Apply this uniform scaling to the UVs after any layout recalculation

Public variable UProperty Category, EditAnywhere

FVector2D

 

UVTranslate

Apply this 2D translation to the UVs after any layout recalculation, and after scaling

Constructors

Name Description

Public function

UUVLayoutToolProperties()

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