| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
Include |
#include "BaseTools/BaseMeshProcessingTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UBaseMeshProcessingToolBuilder : public UInteractiveToolBuilder
ToolBuilder for UBaseMeshProcessingTool
Name | Description | ||
---|---|---|---|
|
UBaseMeshPro... |
MakeNewToolInstance ( |
Subclass must override! |
|
SupportsMultipleObjects() |
Name | Description | ||
---|---|---|---|
|
UInteractive... |
BuildTool ( |
Create a new instance of this builder's Tool |
|
CanBuildTool ( |
Check if, given the current scene state, a new instance of this builder's Tool can be created |