UBaseMeshProcessingToolBuilder

ToolBuilder for [UBaseMeshProcessingTool](API\Plugins\ModelingComponents\BaseTools\UBaseMeshProcessingTool)

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Inheritance Hierarchy

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h

Include

#include "BaseTools/BaseMeshProcessingTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UBaseMeshProcessingToolBuilder : public UInteractiveToolBuilder

Remarks

ToolBuilder for UBaseMeshProcessingTool

Functions

Name Description

Public function Virtual Const

UBaseMeshPro...

 

MakeNewToolInstance

(
    UObject* Outer
)

Subclass must override!

Public function Virtual Const

bool

 

SupportsMultipleObjects()

Overridden from UInteractiveToolBuilder

Name Description

Public function Virtual Const

UInteractive...

 

BuildTool

(
    const FToolBuilderState& SceneStat...
)

Create a new instance of this builder's Tool

Public function Virtual Const

bool

 

CanBuildTool

(
    const FToolBuilderState& SceneStat...
)

Check if, given the current scene state, a new instance of this builder's Tool can be created

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