Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/MeshDebugDrawing.h |
Include |
#include "Drawing/MeshDebugDrawing.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/MeshDebugDrawing.cpp |
namespace MeshDebugDraw
{
void MeshDebugDraw::DrawNormals
(
const FDynamicMeshNormalOverlay * Overlay,
float Length,
FColor Color,
float Thickness,
bool bScreenSpace,
FPrimitiveDrawInterface * PDI,
const FTransform & Transform
)
}
Draw normals of mesh overlay as lines
Parameter |
Description |
---|---|
Overlay |
The overlay that provides the normals (and mesh positions) |
Length |
length of the lines in world space |
Color |
color of the lines |
Thickness |
thickness of the lines |
bScreenSpace |
is the thickness in pixel or world space |
PDI |
drawing interface |
Transform |
transform applied to the line endpoints |