FVariableTickState

Variable tick state tracking for independent tick services.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionTickState.h

Include

#include "NetworkPredictionTickState.h"

Syntax

struct FVariableTickState

Remarks

Variable tick state tracking for independent tick services.

Variables

Name Description

Public variable

int32

 

ConfirmedFrame

Public variable

TNetworkPredict...

 

Frames

Public variable

FInterpolationS...

 

Interpolation

Public variable

int32

 

PendingFrame

Public variable

float

 

UnspentTimeMS

Constructors

Name Description

Public function

FVariableTickState()

Functions

Name Description

Public function Const

FServiceTime...

 

GetNextServiceTimeStep

(
    const FFrame& PendingFrameData
)

Public function Const

FNetSimTimeS...

 

GetNextTimeStep()

Public function Const

FNetSimTimeS...

 

GetNextTimeStep

(
    const FFrame& PendingFrameData
)

Classes

Name

Description

Public struct

FFrame

Public struct

FInterpolationState

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss