FNiagaraStackGraphUtilities::GetStackFunctionInputPins

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

FNiagaraStackGraphUtilities::GetStackFunctionInputPins

(
    UNiagaraNodeFunctionCall& Function...,
    TArray< const UEdGraphPin* >&...,
    ENiagaraGetStackFunctionInputPinsOp...,
    bool bIgnoreDisabled
)

Returns the input pins for the given function call node.

Public function

void

 

FNiagaraStackGraphUtilities::GetStackFunctionInputPins

(
    UNiagaraNodeFunctionCall& Function...,
    TArray< const UEdGraphPin* >&...,
    TSet< const UEdGraphPin* >& O...,
    FCompileConstantResolver ConstantRe...,
    ENiagaraGetStackFunctionInputPinsOp...,
    bool bIgnoreDisabled
)

Returns the input pins for the given function call node.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss