UTakeRecorderProjectSettings

Universal take recorder settings that apply to a whole take

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UTakeRecorderProjectSettings

References

Module

TakeRecorder

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/TakeRecorderSettings.h

Include

#include "TakeRecorderSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorSettings, MinimalAPI)
class UTakeRecorderProjectSettings : public UObject

Remarks

Universal take recorder settings that apply to a whole take

Variables

Name Description

Public variable

TArray< TWeakOb...

 

AdditionalSettings

Array of externally supplied CDOs that should be displayed on the take recorder project settings

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadOnly Config

FTakeRecorderPr...

 

Settings

Constructors

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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