| TSharedFromThis
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Module |
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Header |
/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/SequenceCameraShake.h |
Include |
#include "SequenceCameraShake.h" |
class FSequenceCameraShakeSpawnRegister : public FMovieSceneSpawnRegister
A spawn register that accepts a "wildcard" object.
Name | Description | ||
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SetSpawnedObject ( |
Name | Description | ||
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CanSpawnObject ( |
Whether this class is supported as a spawnable |
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DestroySpawnedObject ( |
Destroy a specific previously spawned object |
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UObject *... |
SpawnObject ( |
Spawn an object for the specified GUID, from the specified sequence instance. |