AVirtualHeightfieldMesh

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AVirtualHeightfieldMesh

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshActor.h

Include

#include "VirtualHeightfieldMeshActor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Actor, Collision, Cooking, Input, LOD, Replication), MinimalAPI)
class AVirtualHeightfieldMesh : public AActor

Constructors

Name Description

Public function

AVirtualHeightfieldMesh

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Protected function Virtual Const

bool

 

NeedsLoadForServer()

Called during saving to determine the load flags to save with the object.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss