BuildPatchServices::GetChunkDeltaFilename

Based on the source and destination manifests, get the filename for the delta that optimises patching from source to destination.

Windows
MacOS
Linux

References

Module

BuildPatchServices

Header

/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchDelta.h

Include

#include "BuildPatchDelta.h"

Source

/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDelta.cpp

Syntax

namespace BuildPatchServices
{
    FString BuildPatchServices::GetChunkDeltaFilename
    (
        const IBuildManifestRef & SourceManifest,
        const IBuildManifestRef & DestinationManifest
    )
}

Remarks

Based on the source and destination manifests, get the filename for the delta that optimises patching from source to destination.

Returns

the CloudDir relative delta filename.

Parameters

Parameter

Description

SourceManifest

The source manifest.

DestinationManifest

The destination manifest.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss