EDatasmithTextureAddress

Texture address mode for textures. Preserve enum order.

Windows
MacOS
Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithDefinitions.h

Include

#include "DatasmithDefinitions.h"

Syntax

enum EDatasmithTextureAddress
{
    Wrap,
    Clamp,
    Mirror,
}

Values

Name

Description

Wrap

Clamp

Mirror

Remarks

Texture address mode for textures.

Preserve enum order.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss