Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawTriangle
(
class FPrimitiveDrawInterface * PDI,
const FVector & A,
const FVector & B,
const FVector & C,
const FMaterialRenderProxy * MaterialRenderProxy,
uint8 DepthPriorityGroup
)
Draw simple triangle with material