EMaterialShadingRate

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum EMaterialShadingRate
{
    MSR_1x1,
    MSR_2x1,
    MSR_1x2,
    MSR_2x2,
    MSR_4x2,
    MSR_2x4,
    MSR_4x4,
    MSR_Count,
}

Values

Name

Description

MSR_1x1

MSR_2x1

MSR_1x2

MSR_2x2

MSR_4x2

MSR_2x4

MSR_4x4

MSR_Count

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss