ULevelStreamingAlwaysLoaded

LevelStreamingAlwaysLoaded

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingAlwaysLoaded.h

Include

#include "Engine/LevelStreamingAlwaysLoaded.h"

Syntax

class ULevelStreamingAlwaysLoaded : public ULevelStreaming

Remarks

LevelStreamingAlwaysLoaded

Constructors

Name Description

Public function

ULevelStreamingAlwaysLoaded

(
    const FObjectInitializer& ObjectIn...
)

Overridden from ULevelStreaming

Name Description

Public function Virtual Const

bool

 

ShouldBeAlwaysLoaded()

Public function Virtual Const

bool

 

ShouldBeLoaded()

Return whether this level should be present in memory which in turn tells the streaming code to stream it in.

Overridden from UObject

Name Description

Public function Virtual

void

 

GetPrestreamPackages

(
    TArray< UObject* >& OutPrestr...
)

Called during cooking.

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