Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
enum EActorBeginPlayState
{
HasNotBegunPlay,
BeginningPlay,
HasBegunPlay,
}
Name |
Description |
---|---|
HasNotBegunPlay |
|
BeginningPlay |
|
HasBegunPlay |
Enum defining if BeginPlay has started or finished