Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
Include |
#include "LandscapeDataAccess.h" |
namespace LandscapeDataAccess
{
float LandscapeDataAccess::GetLocalHeight
(
uint16 Height
)
}
Reserved 2 bits for other purpose Most significant bit - Visibility, 0 is visible(default), 1 is invisible 2nd significant bit - Triangle flip, not implemented yet