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Header |
/Engine/Source/Runtime/MeshUtilitiesCommon/Public/OverlappingCorners.h |
Include |
#include "OverlappingCorners.h" |
struct FOverlappingCorners
Container to hold overlapping corners. For a vertex, lists all the overlapping vertices
Name | Description | |
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FOverlappingCorners() |
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FOverlappingCorners |
Name | Description | ||
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Add |
Add overlapping indices pair |
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const TArray... |
FindIfOverlapping ( |
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FinishAdding() |
Sorts arrays, converts sets to arrays for sorting and to allow simple iterating code, prevents additional adding |
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GetAllocatedSize() |
Estimate memory allocated |
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Init ( |
Resets, pre-allocates memory, marks all indices as not overlapping in preperation for calls to Add() |