Module |
|
Header |
/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h |
Include |
#include "Interfaces/IPluginManager.h" |
enum EPluginType
{
Engine,
Enterprise,
Project,
External,
Mod,
}
Name |
Description |
---|---|
Engine |
Plugin is built-in to the engine |
Enterprise |
Standard enterprise plugin |
Project |
Project-specific plugin, stored within a game project directory |
External |
Plugin found in an external directory (found in an AdditionalPluginDirectory listed in the project file, or referenced on the command line) |
Mod |
Project-specific mod plugin |
Enum for the type of a plugin