| UObjectBase
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Module |
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Header |
/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h |
Include |
#include "MockGameplayTasks.h" |
class UMockTask_Log : public UGameplayTask
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bShoudEndAsPartOfActivation |
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FTestLogger< in... |
Logger |
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UMockTask_Log ( |
Name | Description | ||
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UMockTask_Lo... |
CreateTask ( |
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EnableTick() |
Testing only hack-functions |
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SetInstaEnd ( |
Name | Description | ||
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Activate() |
Called to trigger the actual task once the delegates have been set up Note that the default implementation does nothing and you don't have to call it |
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ExternalCancel() |
Called when the task is asked to cancel from an outside node. |
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ExternalConfirm ( |
Called when the task is asked to confirm from an outside node. |
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OnDestroy ( |
End and CleanUp the task - may be called by the task itself or by the task owner if the owner is ending. |
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TickTask ( |
Tick function for this task, if bTickingTask == true |