FAssetTypeActions_BlueprintGeneratedClass

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Inheritance Hierarchy

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h

Include

#include "AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h"

Syntax

class FAssetTypeActions_BlueprintGeneratedClass : public FAssetTypeActions_ClassTypeBase

Functions

Name Description

Protected function

bool

 

CanExecuteNewDerivedBlueprint

Returns TRUE if you can derive a Blueprint

Protected function Virtual Const

UFactory ...

 

GetFactoryForNewDerivedBlueprint

(
    UBlueprintGeneratedClass* InBP...
)

Returns the factory responsible for creating a new Blueprint derived from the specified BPGC

Protected function Virtual Const

UClass *

 

GetNewDerivedBlueprintClass()

Returns the class of new Blueprints derived from this BPGC asset type

Protected function

FText

 

GetNewDerivedBlueprintTooltip

Returns the tooltip to display when attempting to derive a Blueprint

Overridden from FAssetTypeActions_ClassTypeBase

Name Description

Public function Virtual Const

TWeakPtr< IC...

 

GetClassTypeActions

(
    const FAssetData& AssetData
)

FAssetTypeActions_ClassTypeBase Implementation.

Overridden from IAssetTypeActions

Name Description

Public function Virtual

void

 

GetActions

(
    const TArray< UObject* >& InO...,
    FToolMenuSection& Section
)

Generates a menu section for the specified objects.

Public function Virtual

uint32

 

GetCategories()

Returns the categories that this asset type appears in.

Public function Virtual Const

FText

 

GetName()

IAssetTypeActions Implementation.

Public function Virtual Const

UClass *

 

GetSupportedClass()

Get the supported class of this type.

Public function Virtual Const

FColor

 

GetTypeColor()

Returns the color associated with this type

Public function Virtual Const

bool

 

HasActions

(
    const TArray< UObject* >& InO...
)

Returns true if this class can supply actions for InObjects.

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