Module |
|
Header |
/Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
Include |
#include "AssetViewUtils.h" |
Source |
/Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp |
namespace AssetViewUtils
{
bool AssetViewUtils::IsPluginFolder
(
const FString & InPath,
EPluginLoadedFrom * OutPluginSource
)
}
Returns true if the passed-in path is a plugin folder, optionally reporting where the plugin was loaded from