AssetViewUtils::SyncPathsFromSourceControl

Syncs the content from the specified paths from source control, other than any level assets which are currently being edited

Windows
MacOS
Linux

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h

Include

#include "AssetViewUtils.h"

Source

/Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp

Syntax

namespace AssetViewUtils
{
    void AssetViewUtils::SyncPathsFromSourceControl
    (
        const TArray< FString > & ContentPaths
    )
}

Remarks

Syncs the content from the specified paths from source control, other than any level assets which are currently being edited

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss