FAssetTypeActions_Base::AssetsActivatedOverride

Allows overriding asset activation to perform asset type specific activation for the supplied assets.

Windows
MacOS
Linux

Override Hierarchy

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h

Include

#include "AssetTypeActions_Base.h"

Syntax

virtual bool AssetsActivatedOverride
(
    const TArray< UObject * > & InObjects,
    EAssetTypeActivationMethod::Type ActivationType
)

Remarks

Allows overriding asset activation to perform asset type specific activation for the supplied assets. This happens when the user double clicks, presses enter, or presses space. Return true if you have overridden the behavior.

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