IAssetTypeActions::GetObjectDisplayName

Returns the display name for that object.

Windows
MacOS
Linux

Override Hierarchy

IAssetTypeActions::GetObjectDisplayName()

FAssetTypeActions_Base::GetObjectDisplayName()

References

Module

AssetTools

Header

/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h

Include

#include "IAssetTypeActions.h"

Syntax

FString GetObjectDisplayName
(
    UObject * Object
) const

Remarks

Returns the display name for that object.

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