IBlueprintNativeCodeGenModule::GetModuleName

Creates a centralized point where the name of this module is supplied from (so we can avoid littering code with hardcoded strings that all reference this module - in case we want to rename it).

Windows
MacOS
Linux

References

Module

BlueprintNativeCodeGen

Header

/Engine/Source/Developer/BlueprintNativeCodeGen/Public/BlueprintNativeCodeGenModule.h

Include

#include "BlueprintNativeCodeGenModule.h"

Syntax

static FName GetModuleName()

Remarks

Creates a centralized point where the name of this module is supplied from (so we can avoid littering code with hardcoded strings that all reference this module - in case we want to rename it).

Returns

The name of the module that this file is part of.

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