ICollectionRedirectorFollower::FixupObject

Given an object path, will see if it needs to follow any redirectors, and if so, will populate OutNewObjectPath with the new name and return true

Windows
MacOS
Linux

References

Module

CollectionManager

Header

/Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h

Include

#include "CollectionManagerTypes.h"

Syntax

bool FixupObject
(
    const FName & InObjectPath,
    FName & OutNewObjectPath
)

Remarks

Given an object path, will see if it needs to follow any redirectors, and if so, will populate OutNewObjectPath with the new name and return true

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss