FTargetReceipt

Stores information about a compiled target. Mirror of the TargetReceipt class generated by UBT.

Windows
MacOS
Linux

References

Module

DesktopPlatform

Header

/Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h

Include

#include "TargetReceipt.h"

Syntax

struct FTargetReceipt

Remarks

Stores information about a compiled target. Mirror of the TargetReceipt class generated by UBT.

Variables

Name Description

Public variable

TArray< FReceip...

 

AdditionalProperties

Additional build properties passed through from the module rules

Public variable

FString

 

Architecture

Which platform the target is compiled for

Public variable

TArray< FBuildP...

 

BuildProducts

The build products which are part of this target

Public variable

EBuildConfigura...

 

Configuration

Which configuration this target is compiled in

Public variable

FString

 

Launch

The exectuable to launch for this target

Public variable

FString

 

Platform

Which platform the target is compiled for

Public variable

TMap< FString, ...

 

PluginNameToEnabledState

All plugins that were either enabled or disabled via the target rules.

Public variable

FString

 

ProjectDir

The project directory

Public variable

FString

 

ProjectFile

Path to the project file for this target

Public variable

TArray< FRuntim...

 

RuntimeDependencies

All the runtime dependencies that this target relies on

Public variable

FString

 

TargetName

The name of this target

Public variable

EBuildTargetTyp...

 

TargetType

The type of the target

Public variable

FBuildVersion

 

Version

The version information for this target

Functions

Name Description

Public function Static

FString

 

GetDefaultPath

(
    const TCHAR* BaseDir,
    const TCHAR* TargetName,
    const TCHAR* Platform,
    EBuildConfiguration Configuration,
    const TCHAR* BuildArchitecture
)

Gets the default path for a target receipt

Public function

bool

 

Read

(
    const FString& FileName
)

Read a target receipt from disk

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