SFilePathPicker::FArguments::BrowseDirectory

The directory to browse by default

Windows
MacOS
Linux

References

Module

DesktopWidgets

Header

/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h

Include

#include "Widgets/Input/SFilePathPicker.h"

Syntax

WidgetArgsType & BrowseDirectory
(
    const TAttribute< FString > & InAttribute
)

Remarks

The directory to browse by default

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss