IDirectoryWatcher::UnregisterDirectoryChangedCallback_Handle

Unregisters a callback to fire when directories are changed

Windows
MacOS
Linux

References

Module

DirectoryWatcher

Header

/Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h

Include

#include "IDirectoryWatcher.h"

Syntax

bool UnregisterDirectoryChangedCallback_Handle
(
    const FString & Directory,
    FDelegateHandle InHandle
)

Remarks

Unregisters a callback to fire when directories are changed

Parameters

Parameter

Description

Directory

to stop watching

Handle

to the delegate to remove from our callback list

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss