AFunctionalAITestBase::StartTest

Called once the [IsReady()](API\Developer\FunctionalTesting\AFunctionalTest\IsReady) check for the test returns true.

Windows
MacOS
Linux

Override Hierarchy

AFunctionalTest::StartTest()

AFunctionalAITestBase::StartTest()

References

Module

FunctionalTesting

Header

/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h

Include

#include "FunctionalAITest.h"

Source

/Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp

Syntax

virtual void StartTest()

Remarks

Called once the IsReady() check for the test returns true. After that happens the test has Officially started, and it will begin receiving Ticks in the blueprint.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss