| UObjectBase
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Module |
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Header |
/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h |
Include |
#include "FunctionalUIScreenshotTest.h" |
class AFunctionalUIScreenshotTest : public AScreenshotFunctionalTestBase
Name | Description | ||
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ScreenshotRT |
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UUserWidget ... |
SpawnedWidget |
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TSubclassOf< UU... |
WidgetClass |
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WidgetLocation |
Name | Description | |
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AFunctionalUIScreenshotTest ( |
Name | Description | ||
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OnScreenshotTakenAndCompared() |
Call RestoreViewport and finish this test. |
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RequestScreenshot() |
Doesn't actually request in base class. It simply register OnScreenshotCaptured. |
Name | Description | ||
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PrepareTest() |
Set player view target to screenshot camera and call PrepareForScreenshot. |