float OverrideTimeTo
Overrides World Time, Real Time to the value provided. Sets Delta Time to 0. Only affects the time being sent to the render thread and materials. The time accumulating on the game thread is unaffected.
float OverrideTimeTo
Overrides World Time, Real Time to the value provided. Sets Delta Time to 0. Only affects the time being sent to the render thread and materials. The time accumulating on the game thread is unaffected.