Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerAddonBase.h |
Include |
#include "GameplayDebuggerAddonBase.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonBase.cpp |
static bool IsSimulateInEditor()
Check if simulate in editor mode is active